★★★

Interlude x1
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General Information
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Concept
Flauron — a custom Interlude server where classic gameplay meets modern technology.

We preserved the atmosphere and foundation of Interlude, while making the game more convenient and stable: a modern client, improved interface, auto-farm, and additional gameplay features.

Our goal is simple: to give players that very Interlude they want to play every day — comfortable, without unnecessary grind, and with a solid technical foundation.
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Interlude Core
The project is built on a new modern client engine and offers authentic classic Interlude balance — without reworked skills or changes to core gameplay mechanics.
A modern client and 2026-level stability — while preserving classic Interlude gameplay and balance.
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Comfort 2026
Flauron — familiar gameplay, stable performance, and a modern 2026 client that makes the game more convenient while preserving its spirit and atmosphere.
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Interlude x1 Launch: April 11, 2026 at 20:00 [GMT+3]
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Open Beta Test: April 7, 2026 at 20:00 [GMT+3]
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Merge Concept: No wipes! Server merging will occur as the new server progresses.
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Game Client: Proprietary development ecosystem, first on the market
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Current game version: Interlude
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Server Rates: Exp/Sp: x1, Adena: x1, Drop: x, Spoil: x1, Seal Stone: x1, Quest Drop x1*, Raid x1.
Quest Rate Adjustment Table
Quest Name RATE
Gather the Flames x1
Relics of the Old Empire x1
The Finest Food x2
Alliance with Varka Silenos x2
Alliance with Ketra Orcs x2
War with Ketra x2
War with Varka x2
The Zero Hour x2
Yoke of the Past x1
In Search of Fragments of Dimension x1
Exploration of the Giants’ Cave – Part 1 x1
Exploration of the Giants’ Cave – Part 2 x1
Legacy of Insolence x1
Supplier of reagents x1
Into the flames x1
Audience with the land dragon x1
An Arrogant Search x1
Last Imperial Prince x1
An Ice Merchant dream x1
Golden Ram Mercenary x1
The finest Ingredients x1
Delicious Top Choice Meat x1
Seekers of the Holy Grail x1
Guardians of the Holy Grail x1
Rise And Fall Of The Elroki Tribe x1
Little Wing’s Big Adventure x1
Make Formal Wear x1

Important Changes:

  • Quest reward Dwarven Kinship reduced due to free teleport up to level 40.
  • Quest reward Trade with the Ivory Tower reduced due to free teleport up to level 40.
  • Quest reward Scent of Death reduced due to free teleport up to level 40.
  • Quest reward Collect Spores reduced due to free teleport up to level 40.
  • Quest Recover Smugged Goods is disabled.
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Main Information
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Characters start in beginner locations.
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Newbie Guide available from level 1 to 80. Duration — 1 hour. Buff levels are reduced.
Mage Warrior
Wind Walk — level 1 Wind Walk — level 1
Berserker — level 1 Berserker — level 1
Acumen — level 2 Might — level 2
Blessed Soul — level 3 Death Whisper — level 1
Blessed Body — level 3 Focus — level 1
Empower — level 1 Haste — level 1
Shield — level 2 Blessed Body — level 3
Magic Barrier — level 1 Vampiric Rage — level 1
Concentration — level 3 Shield — level 2
Regeneration — level 2 Magic Barrier — level 1
Mana Refresh[20 Lv.] - level 1 Regeneration — level 2
Mana Refresh[20 Lv.] - level 1
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All bards have Dance and Song duration = 5 minutes. Regular buffs — 20 minutes.
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All buffer Dance/Song effects are reduced by 50–75% compared to original skills.
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Below is the list of buffer Dances/Songs:
Effect Description Level
Dance of Fire Increases critical damage by 10% 40
Song of Hunter Increases critical chance by 25% 40
Song of Wind Increases movement speed by 10 48
Song of Warding Increases magic defense by 10% 48
Dance of the Mystic Increases magic attack by 10% 52
Dance of Concentration Increases casting speed by 15% and reduces interruption chance 52
Dance of the Warrior Increases physical attack by 6% 55
Dance of Fury Increases attack speed by 7% 58
Song of Earth Increases physical defense by 10% 58
Song of Vitality Increases max HP by 15% 66
Dance of the Vampire Absorbs 4% of dealt damage as HP 74
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Buff slot count: 24+4. Buff duration — 20 minutes. Dances/Songs — 5 minutes.
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Buffer buff duration — 1 hour.
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Unique scrolls do not occupy buff slots and do not overwrite existing buffs.
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Offline trade/craft: command .offline, cost 1,000 Adena, trade zones — Town of Giran. Available from level 5.
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Buff selling via trade command .sellbuff
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Adena inventory limit is unlimited.
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Ability to disable: EXP/traders/soulshots/costumes/skill animations, as well as features: auto party acceptance, event invites, and auto-sell drop in Alt+B.
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Inventory slots — 200. Dwarves — 250. Weight limit increased.
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/unstuck command — 120 seconds.
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Mammon weapon exchange does not transfer enchant level.
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Premium Account in party: final drop is calculated as the average of all members.
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Server Features
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Number of clients per computer: 2
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Unique interface with no equivalents on Interlude, Classic, High-Five, etc.
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Convenient Farm Zone on Alt+b.
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Simplified subclass switching through the client interface.
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Fast gear switching through the client interface [Set A / B].
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Sweeper Festival skill for Spoiler has been removed.
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Available functions: clan search (without application / with application) and party search.
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Sitting buff shop (.sellbuff) is available.
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Unique and convenient ACP (auto-use of potions / intuitive quick settings). Mana Potions are unavailable.
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Book [EXP/SP]
A special book for faster leveling. Works only while equipped.
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The book is equipped in the weapon slot (instead of a weapon). It cannot be enchanted.
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Attack: 1 / 1. You can equip a lower grade than your level.
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Usage time: 6 hours of active wearing in the weapon slot.
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Item lifetime: 1 day (disappears after 24 hours).
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Available purchase grades [NG|D|C|B|A|S] for Coin of Luck or Festival Adena.
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Bonuses are granted per minute and depend on the character grade.
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Used in town when you step away from the computer but do not want to lose EXP. Also useful for supports for additional EXP.
EXP/SP Bonus Table
Grade EXP / min SP / min
NG (1–19) 1600 80
D (20–39) 2400 120
C (40–51) 6000 400
B (52–60) 10000 600
A (61–75) 25000 1500
S (75–80) 40000 3000
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Unique Cloak
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The cloak is awarded through the "gift calendar."
Cloak Stats and Enchant Rates
Enchant P. Def M. Def Max HP Max CP Max MP PvE Damage Speed Rate
06630
+110104010100%
+216165020100%
+3212170701100%
+42727100100280%
+5323212012060370%
+63838140140100460%
+745451601601205150%
+851512002001606140%
+958582202201908230%
+10656524024021010320%
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Gift Calendar
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Daily reward calendar — receive a gift every day for logging into the game. (account-wide)
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Quests and Progress
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Quest categories: Daily, Weekly, Olympiad, Character Progression.
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Quest Points are awarded for daily quests. Accumulating points unlocks level rewards from 1 to 28.
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Each reward level can only be completed within 1 day. If you do not earn enough "Quest Points", you will not be able to claim the daily reward bonus.
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Kamaloka & Labyrinth of the Abyss
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The server features Kamaloka and Labyrinth of the Abyss — special instanced zones for group play.
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Each zone is designed for a specific character level and is available once per day.
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These instances allow players to gain additional EXP, Adena, and various rewards for defeating monsters and final bosses.
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Entry is available through special NPCs located in the major towns of the world.
🌀 Solo Kamaloka
Solo Kamaloka is a solo instanced zone available for daily completion.
The player must defeat waves of monsters within a limited time.

There is no final boss in this zone — the main focus is on speed and farming efficiency.
In practice, it is a damage and clear-speed challenge.
Parameter Value
Entry Format 1 player
Entry Limit Once per day
Reset Time Daily at 06:30 [GMT+3]
Duration 20 minutes
Reward:
— Rewards are distributed based on completion efficiency.
The more monsters you kill and the higher your activity, the better the final reward.
🌀 Kamaloka (Party Instance)
Kamaloka is a party instanced zone.
Players must clear several monster stages and defeat a final boss.

It is suitable for cooperative farming and steady rewards.
Parameter Value
Entry Format Party of 2 to 9 players
Entry Limit Twice per week
Reset Time Tuesday / Thursday at 06:30 [GMT+3]
Duration 30 minutes
Reward:
— Each player receives an additional reward for successful completion.
Kamaloka levels by town:
Town Kamaloka Player Level
Gludio Kamaloka 23 20 – 28 level
Dion Kamaloka 33 30 – 38 level
Giran Kamaloka 43 40 – 48 level
Oren Kamaloka 53 50 – 58 level
Aden Kamaloka 63 60 – 68 level
Rune Kamaloka 73 70 – 80 level
⚔ Labyrinth of the Abyss
Labyrinth of the Abyss is a more challenging party instanced zone.
Players must pass through several rooms filled with monsters and intermediate enemies in order to reach the final raid boss.

It requires a coordinated party and preparation.
Parameter Value
Entry Format Party of 2 to 9 players
Entry Limit Once per week
Reset Time Saturday at 06:30 [GMT+3]
Duration 60 minutes
Reward:
— Each player receives an additional reward for completion.
Labyrinth levels by town:
Town Labyrinth Player Level
Gludio Labyrinth 29 24 – 34 level
Dion Labyrinth 39 34 – 44 level
Giran Labyrinth 49 44 – 54 level
Oren Labyrinth 59 54 – 64 level
Aden Labyrinth 69 64 – 74 level
Rune Labyrinth 79 74 – 80 level
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Support Pets
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The server features support pets from later chronicles that help players during leveling and farming.
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After reaching level 55, baby pets can be upgraded at the Pet Manager and begin casting buffs on their owner.
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To preserve server balance, pet buffs have been adjusted to match the levels of standard buffer buffs.
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Kookaburra MP recovery has been reduced by 50%.
🦬 Improved Baby Buffalo
A support pet for physical classes. It provides warrior buffs and automatically heals its owner when HP is low.
Level Buffs
55 Might Lv2
Blessed Body Lv3
60 Shield Lv2
Guidance Lv1
65 Vampiric Rage Lv1
Haste Lv1
70 Focus Lv1
Death Whisper Lv1
Additionally uses Heal when the owner's HP drops low.
🦬 Improved Baby Buffalo
A support pet for physical classes. Provides warrior buffs and automatically heals the owner when HP is low.
Level Buffs
55+ Might Lv3
Blessed Body Lv6
Shield Lv3
Guidance Lv1
Vampiric Rage Lv4
Haste Lv2
Focus Lv3
Death Whisper Lv3
Also uses Heal when the owner's HP is low.
🐓 Improved Baby Kookaburra
A support pet for magic classes. Provides magical buffs and restores the owner's MP.
Level Buffs
55+ Empower Lv3
Blessed Soul Lv6
Blessed Body Lv6
Shield Lv3
Acumen Lv1
Concentration Lv6
Uses Recharge to restore the owner's MP.
⚠ MP recovery is reduced by 50%.
🐆 Improved Baby Cougar
A universal support pet. Can apply both physical and magical buffs.
Level Buffs
55+ Empower Lv3
Might Lv3
Shield Lv3
Blessed Body Lv6
Acumen Lv1
Haste Lv2
Vampiric Rage Lv4
Focus Lv3
🐺 Wolf → Great Wolf → Fenrir
A combat pet that evolves alongside the player.

Obtained via the Get a Pet quest from Pet Manager Martin in Gludin.
Progression Wolf → Great Wolf → Fenrir
Features A combat pet that deals physical damage and helps with farming. Fenrir can also be used as a mount.
🦖 Strider
A mount pet for fast travel across the world.
Obtaining Quest Little Wing from Pet Manager
Progression Hatchling → Strider
Types Wind Strider
Star Strider
Twilight Strider
Features Increased movement speed and the ability to use the pet as a mount.
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Auto Farm
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UPDATE! Auto farm is available on the server for 2 hours.
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UPDATE! A coupon is available to extend it for another 2 hours (from activity rewards).
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NEW! Offline farming is available for Premium accounts — the character continues farming with the client closed.
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NEW! A Telegram bot is available: receive notifications when your character dies during offline farming.
How to Enable Auto Farm
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Drag the required skills or actions (for example, attack) onto the skill bar.
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Right-click them to mark them for auto-use.
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Turn on the Auto Farm button — the character will start using the selected skills.
Auto Farm Settings
Option Description
Combat Mode You can enable or disable combat mode. When enabled, skills that normally require pressing Ctrl will be used in auto farm.
Zone Lock and Radius You can lock the farming area and configure the radius (maximum 3000) within which the character will search for targets.
Disable on Movement If you take manual control of the character, auto farm will be turned off automatically.
Rebuff in Peace Zone You can enable or disable automatic rebuffing in safe zones (useful for supports and Noble status characters).
Target Type You can select monsters only.
Distance Selection Attack the nearest target (max radius 1399) or the farthest target (max radius 3000).
Polite Hunting You will not steal monsters from other players in the farming area.
Auto Loot You can enable or disable automatic pickup of items, Adena, and herbs.
Restrictions
Function Status
Boss Attack Disabled — bosses cannot be attacked while using auto farm.
Targets Only Monsters are available. Counterattack, characters, and NPCs are disabled.
Assist Auto-assist by party leader is disabled in auto farm.
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Weapon Augmentation
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Augmentation is available by clicking on a Life Stone.
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The active buff from a Life Stone disappears when the weapon is unequipped.
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Augmented weapons cannot be traded directly, but they can be sold through the Auction.
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Buff duration from augmentation skills: 10–20 minutes. Chance buffs last 15 seconds (80% activation rate).
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Chance to obtain a skill from a Life Stone: Top — 9%, High — 5%, Mid — 3%, Simple — 1%.
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Drop rate of Top | High Life Stone: level 76 from Tyrannosaurus | Pterosaur: 10% and 3%.
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Note: for Chance skills, the buff lasts 15 seconds. Chance of receiving 80% means there is a high probability of getting (activating) this buff in combat when the LS mechanic triggers.
Damage Boost (Priority LS Skills)
Skill Passive Active Chance Parameters
Might +20% P. Atk +30% P. Atk +15% P. Atk Active: CD 10 sec
Chance: 15 sec, receive chance 80%
Duel Might +25% PvP Damage
+20% PvP Skill Damage
+35% PvP Damage
+25% PvP Skill Damage
+15% PvP Damage
+15% PvP Skill Damage
Works in PvP
Active: CD 10 sec
Chance: 15 sec, receive chance 80%
Wild Magic +65% Magic Crit Rate +100% Magic Crit Rate +50% Magic Crit Rate Active: CD 10 sec
Chance: 15 sec, receive chance 80%
Empower +20% M. Atk +30% M. Atk +15% M. Atk Active: CD 10 sec
Chance: 15 sec, receive chance 80%
Defense and Survivability
Skill Passive Active Chance Parameters
Magic Barrier +15% M. Def +20% M. Def +10% M. Def Active: CD 10 sec
Chance: 15 sec, receive chance 80%
Shield +15% P. Def +20% P. Def +10% P. Def Active: CD 10 sec
Chance: 15 sec, receive chance 80%
Reflect Damage 10% 15% 5% Active: CD 10 sec
Chance: 15 sec, receive chance 80%
Blessed Body +1200 HP CD 10 sec
Blessed Soul +1200 MP CD 10 sec
Celestial Shield Invulnerability for 10 sec Cast 1 sec
CD 10 min
Battle Roar Restores 2500 HP CD 10 min
Healing, Cooldowns, and Support
Skill Effect Parameters
Refresh (Lv.3) Reduces skill cooldown by 30% (except fixed cooldowns) CD 10 sec
Buff duration 10 min
Prayer Active: +30% healing power (Heal HP)
Passive: +20% healing power (Heal HP)
Heal Empower Active: +30% healing power (Heal HP)
Passive: +20% healing power (Heal HP)
Heal Restores HP Cast 2 sec
CD 20 sec
Success chance 5%
Ritual Special LS effect Cast 2 sec
CD 20 sec
Success chance 5%
Offensive LS Skills (Magic Damage / Vamp / Mana Burn)
Skill Effect Parameters
Stone / Prominence / Solar Flare / Aura Flare / Shadow Flare / Hydro Blast / Hurricane Power: 110 After using any of these LS skills, the target receives a debuff for 3 seconds.
While the debuff is active, LS skills cannot be applied again to the same target.
Mass skills (AoE versions) Power: 55
Vampiric Touch Active LS skill CD 2 sec
Mana Burn Active LS skill CD 7 sec
Control and Debuffs
Skill Cast Cooldown Chance Debuff Duration
Paralyze 1 sec 30 sec 20% 10 sec
Doom 30 sec 20% 10 sec
Silence 30 sec 20% 10 sec
Bleed 30 sec 20% 20 sec
Medusa 30 sec 20% 15 sec
Sleep 30 sec 20% 15 sec
Hold 30 sec 20% 10 sec
Slow 30 sec 30% 25 sec
Fear 30 sec 20% 10 sec
Stun 15 sec 60% 5 sec
Winter 30 sec 50% 15 sec
Poison 30 sec 20% 20 sec
Duel Weakness 15 sec 50% 25 sec
Teleports and Utility
Skill Effect Parameters
Trick Active LS skill CD 5 sec
Guidance Active LS skill CD 10 sec
Agility Active LS skill CD 10 sec
Focus Active LS skill CD 10 sec
Party Recall Teleports the entire party Cast 1 sec
CD 10 min
Recall Teleports the character Cast 1 sec
CD 10 min
Resurrection Revives a target Cast 1 sec
CD 20 sec
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Broken Epic Jewelry
Broken Epic is a weakened version of original epic jewelry with step-by-step upgrade progression.
All effects are calculated as a percentage of the original epic item.
Level Effectiveness Description
Broken Epic — Level 1 25% of the original epic Starting level of Broken Epic.
Can be obtained for FA and Adena.
Available in daily quest rewards (Quest Points).
Can also appear in the gift calendar.
Broken Epic — Level 2 35% of the original epic Improved version of Broken Epic.
Created through synthesis:
2 × Broken Epic Level 1 + FA + Adena.
Broken Epic — Level 3 50% of the original epic Maximum level of Broken Epic.
Created through synthesis:
2 × Broken Epic Level 2 + FA + Adena.
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Broken Epic fully follows the mechanics of original epic jewelry, but with reduced effectiveness.
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Final effect values are automatically scaled depending on the Broken Epic level.
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Broken Epic does not replace original epic jewelry, but serves as an alternative for gradual character progression.
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Addition and upgrades will become available by stages.
Broken Epic is available for the following epic accessories:
Queen AntCoreOrfenZakenBaiumFrintezzaAntharasValakas
Revenge System
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If you are killed, you can create a revenge contract directly through the interface.
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The contract remains active for 24 hours from the moment of your character's death.
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You choose a target from the list of players who participated in the kill.
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Other players can accept the contract and receive a reward for successful completion.
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The system encourages PvP activity and makes every kill meaningful.
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Server Stages
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The server progresses through simple and clear stages lasting 2 weeks.
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Progress is based on two things: stage restrictions and gradual catch-up EXP within each week.
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Mammons appear only on Friday, Saturday, and Sunday. During the first week — no Mammons.
Olympiad
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The first Olympiad starts 2 weeks after server launch.
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The minimum participation level gradually increases:
40+ — from April 25
52+ — from May 9
61+ — from May 23
76+ — final stage
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Battles take place only on Saturdays and Sundays.
Stage 1 — April 11
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Starting stage. Main progression is designed up to level 51.
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During this stage, Mammons are unavailable.
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If a monster's level is higher than yours by 5 or more levels, a penalty applies to damage, EXP, and drop.
Stage periodApril 11 — April 24
Main progressionUp to level 51
MammonsUnavailable
Restrictions • Cannot unseal B-grade items
• Cannot insert SA into B-grade weapons
• Raid Bosses available up to level 49
• Castle sieges: Gludio, Dion
• Epic bosses: Ant Queen
Levels Week 1 Week 2
1–40x1.00x1.00
41x0.85x1.00
42x0.75x0.95
43x0.65x0.90
44x0.58x0.85
45x0.50x0.80
46x0.42x0.72
47x0.34x0.64
48x0.26x0.55
49x0.18x0.45
50x0.10x0.30
51x0.03x0.03
Stage 2 — April 25
Stage periodApril 25 — May 8
Main progressionUp to level 60
MammonsFri–Mon
Restrictions • A-grade unavailable
• SA in A-grade unavailable
• RB up to 60
• Sieges: Gludio, Dion, Giran, Oren, Innadril
• Epics: Ant Queen, Core, Orfen
LevelsWeek 1Week 2
1–52x2.00x2.40
53x1.00x1.30
54x0.85x1.20
55x0.70x1.10
56x0.55x0.95
57x0.42x0.80
58x0.30x0.65
59x0.18x0.50
60x0.05x0.10
Stage 3 — May 9
Stage periodMay 9 — May 22
Main progressionUp to level 75
MammonsFri–Mon
Restrictions • S-grade unavailable
• SA in S-grade unavailable
• RB up to 74
• All castles
• Epics: Ant Queen, Core, Orfen, Zaken, Baium
LevelsWeek 1Week 2
1–60x3.00x3.60
61x1.20x1.50
62x1.10x1.40
63x1.00x1.30
64x0.90x1.20
65x0.80x1.10
66x0.70x1.00
67x0.60x0.90
68x0.52x0.80
69x0.44x0.70
70x0.36x0.60
71x0.28x0.50
72x0.20x0.40
73x0.12x0.30
74x0.06x0.20
75x0.05x0.10
Stage 4 — May 23
Start dateMay 23
ContentFull access
MammonsFri–Mon
Restrictions • All RB
• All epics
LevelsWeek 1Week 2
1–76x4.00x4.00
77x2.50x3.00
78x1.80x2.40
79x1.30x1.70
80x1.00x1.00
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Career
Professions
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First profession: quest or 5 Coin of Luck.
Reward: 10 D-grade weapon coupons.
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Second profession: quest or 15 Coin of Luck.
Reward: 10 C-grade weapon coupons.
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Third profession: full quest.
Purchase with Coin of Luck is unavailable.
Sub-Class
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Sub-Class: full quest.
Purchase with Coin of Luck is unavailable.
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Maximum number of Sub-Classes: 5.
New Sub-Classes: Overlord and Warsmith.
Elves can take Dark Elf profession Sub-Classes and vice versa.
Noblesse
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Noblesse: full quest.
Purchase with Coin of Luck is unavailable.
Raid Boss: Flame of Splendor Barakiel (level 75).
Important: the boss must be finished on a sub-class.
Respawn
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Flame of Splendor Barakiel (level 75): respawn — 12 hours + 2 hours of random variation.
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Shilen's Messenger Cabrio (level 75): respawn — 12 hours + 2 hours of random variation.
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Bonuses and Penalties
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Party Experience Bonuses
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On the server, the party experience bonus has been modified — leveling in a party is now more rewarding.
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The more players in the party, the higher the total experience bonus.
Number of Players Experience Bonus
11.0
21.1
31.2
41.4
51.5
61.8
72.3
82.6
92.9
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Penalty Mechanics
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The damage penalty system against higher-level creatures has been completely reworked.
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The penalty begins to apply with a 5 level difference.
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The drop and experience penalty mechanics start working from level 1.
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The damage penalty mechanics start working from level 40 for more comfortable leveling at the start.
Level Difference Drop/Damage/Experience Penalty
10%
20%
30%
40%
515%
635%
755%
865%
975%
1085%
11+95%
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Experience Penalty Between Characters
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If the level difference between characters in a party is 15 levels or less, experience is distributed with a penalty applied.
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If the difference is 16 levels or more, the character receives no experience.
Level Difference Experience Received
0100%
198%
295%
393%
491%
588%
686%
783%
881%
978%
1023%
1122%
1221%
1320%
1419%
1518%
16+No experience received
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Clans
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The clan is created immediately at level 3.
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Obtaining clan levels 4 | 5 | 6 | 7 | 8 is standard.
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Maximum clan members: 120 players.
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Academy: up to 40 members (counted separately).
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Alliances: up to 3 clans can be joined.
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Quick clan search is available: with and without application.
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Quick academy search is available: for academies and academy members, with auto-rewards.
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Clan Unity
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A passive clan bonus for all clan members.
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The bonus level depends on the number of players online in the clan.
Level Condition Bonuses
Clan Unity Lv.1 10+ online EXP/SP +1%, PvE attack/defense +1%
Clan Unity Lv.2 20 online EXP/SP +2%, CP +2%, PvE attack/defense +2%
Clan Unity Lv.3 30 online EXP/SP +5%, CP +3%, drop/adena/spoil +2%, PvE attack/defense +4%
Clan Unity Lv.4 40 online EXP/SP +7%, CP +5%, drop/adena/spoil +3%, PvE attack/defense +5%
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Clan Will
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A clan skill that boosts character progression. Available in 3 levels.
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Learned using an egg (available in the shop for FA).
Level Bonus
Clan Will Lv.1 EXP/SP +3%
Clan Will Lv.2 EXP/SP +6%
Clan Will Lv.3 EXP/SP +9%
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Academy
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While a character is in the academy, they receive a special buff. After completing the academy, the player receives rewards.
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Blessing of the Academy:
Speed +5, PvE attack/defense +5%, attack/cast speed +5%, EXP/SP +5%, Adena +3%.
More about academy rewards
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Academy Circlet
Death penalty -50%, EXP/SP +5%. Available for characters level 40–75.
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Academy Box with Runes
Rune Exp/SP +20% (Lv. 1–75) — 1 hour
Rune Drop/Adena/Spoil +10% (Lv. 1–75) — 1 hour

Cannot be traded / dropped / sold. Can be stored in warehouse.
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Epic Bosses
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Static respawn of epic bosses by day of the week. At server start, all epic bosses are dead..
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Restore Epic Boss — 10% is enabled. Does not work in Celestial.
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You can view all respawn information in-game with the .epic command.
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Drop priority is based on the amount of HP dealt. Drop pickup penalty — 1 minute.
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Within a clan, drop priority goes to the main party that forms the command channel.
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When hitting an Epic Boss, the character enters PvP mode.
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Important! After the first group enters Baium, an additional entry window opens for 5 minutes, during which other parties can enter through the crystal. This is made so that multiple sides can enter the lair and PvP battles for the epic boss can take place.
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Boss respawn times are listed in [GMT +3].
Stage 1
Epic boss Level Respawn time Activity Notes
Queen Ant 44 Monday, Friday — 21:30 - -
Stage 2
Epic boss Level Respawn time Activity Notes
Queen Ant 56 Monday, Friday — 21:30 - -
Core 56 Monday, Wednesday — 20:00 - Reflect damage in the Core zone is reduced
Orfen 56 Tuesday, Thursday — 20:00 - -
Stage 3
Epic boss Level Respawn time Activity Notes
Queen Ant 68 Monday, Friday — 21:30 - -
Core 68 Monday, Wednesday — 20:00 - Reflect damage in the Core zone is reduced
Orfen 68 Tuesday, Thursday — 20:00 - -
Zaken 68 Tuesday, Thursday — 23:15 - Doors open at 23:00 for 5 minutes.
Baium 75 Friday — 22:30 - 23:00 120 min Time to kill: 2 hours. 5 minutes to enter after respawn.
Stage 4
Epic boss Level Respawn time Activity Notes
Queen Ant 76 Monday, Friday — 21:30 - -
Core 76 Monday, Wednesday — 20:00 - Reflect damage in the Core zone is reduced
Orfen 76 Tuesday, Thursday — 20:00 - -
Zaken 76 Tuesday, Thursday — 23:15 - Doors open at 23:00 for 5 minutes.
Frintezza - Monday — 22:30 - 23:00 120 min Min. command channel: 2 parties of 2 players
Baium - Friday — 22:30 - 23:00 120 min Time to kill: 2 hours. 5 minutes to enter after respawn.
Antharas - Saturday (alternating with Valakas) — 22:30 - 23:00 120 min -
Valakas - Saturday (alternating with Antharas) — 22:30 - 23:00 120 min -

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Raid Bosses
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All raid bosses have Festival Adena added with a 50% chance.
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Level 20–391 Festival Adena.
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Level 40–592 Festival Adena.
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Level 60–742–3 Festival Adena.
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Level 75+2–4 Festival Adena.
Boss type Respawn
Cabrio 12 hours + 2 hours random
Flame of Splendor Barakiel 12 hours + 2 hours random
Varka / Ketra (alliance bosses) 12 hours + 6 hours random
Other RBs 16 hours + 8 hours random
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Olympiad
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Olympiad cycle: 1 week.
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Fights take place every Saturday and Sunday, from 18:00 to 24:00 [GMT+3].
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20 minutes before the end of the Olympiad, point calculation begins, so fights end around 23:40.
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The first Olympiad starts on April 25 (2 weeks after server launch).
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Olympiad is available without Noblesse status.
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Class-based matches are disabled, non-class matches start with at least 5 players in queue.
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Maximum equipment enchant on Olympiad — +6.
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Blessed Spiritshots have the properties of regular Spiritshots.
Period Minimum participation level
From April 25 Level 40+
From May 9 Level 52+
From May 23 Level 61+
Final stage Level 76+
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Hero Weapons are adapted to stages.
Stage Weapon stats
Stage 1 Equivalent to +6 C-grade
Stage 2 Equivalent to +6 B-grade
Stage 3 Equivalent to +6 A-grade
Stage 4 Standard weapon stats
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Hero status is granted: from Sunday to Monday at 00:05.
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Standard Interlude arenas were removed and replaced with 5 updated battle arenas.
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Olympiad arena doors are always open.
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Full restore happens 50 seconds before the fight.
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Buffer Manager is available before the fight.
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For win and loss in battles, the player receives Gate Pass.
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A unique Gate Pass shop with актуальными rewards has been added.
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Exchange of Olympiad points to Gate Pass is available only with more than 50 PTS.
The Olympiad is implemented using Interlude mechanics, but runs on the modern Essence client with improved interface, stability, and optimization.
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Class Balance
Hawkeye/Sagittarius

Symbol of the Sniper

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Burst Shot

Change: Fixed reuse time - 7 seconds.

Warrior/Gladiator/Duelist

Hummer Crush

Change: Duration - 5 seconds.

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Symbol of Energy

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Sonic Barrier

Change: Fixed skill reuse time - 10 minutes.

Duelist Spirit

Change: Skill duration - 5 minutes.

War Cry

Change: Skill duration - 5 minutes.

Sonic Buster

Change: Skill can now be used without /target

Warrior/Warlord/Dreadnought

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Shock Stomp

Change: Duration - 5 seconds.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Shock Blast

Change: Duration - 5 seconds.

Thunder Storm

Change: Duration - 5 seconds.

Symbol of Honor

Change: Fixed skill reuse time - 30 minutes.

TreasureHunter/Adventurer

Lethal Strike Chance (all daggers)

Backstab, Deadly Blow, Critical Blow, Lethal Blow, Lethal Shot, Blinding Blow - lethal strike chance in PvP and PvE now differs.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Assassin

Change: Fixed skill reuse time - 30 minutes.

Bluff

Change: Duration - 5 seconds.

Paladin/PhoenixKnight

Shield Slam

Change: Duration - 60 seconds.

Shield Stun

Change: Duration - 7 seconds. Base chance modified.

Symbol of Defense

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Aura of Hate

Change: Fixed skill reuse time - 5 seconds.

DarkAvenger/HellKnight

Shield Slam

Change: Duration - 60 seconds.

Shield Stun

Change: Duration - 7 seconds. Base chance modified.

Drain Health

Change: Fixed skill reuse time - 4 seconds. Cast time - 1.5 seconds.

Symbol of Defense

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Aura of Hate

Change: Fixed skill reuse time - 5 seconds.

Necromancer/Soultaker

Gehenna

Change: Requires 2 Spell Force charges. Fixed skill reuse time - 30 minutes.

Silence

Change: Duration - 15 seconds.

Curse of Abyss

Change: Duration - 60 seconds.

Curse of Doom

Change: Duration - 15 seconds. Base chance modified.

Anchor

Change: Duration - 10 seconds.

Mass Fear

Change: Success chance increased. Duration - 5 seconds.

Mass Slow

Change: Success chance increased. Duration - 30 seconds.

Mass Mage Bane

Change: Success chance reduced.

Mass Warrior Bane

Change: Success chance reduced.

Curse Disease

Change: Duration increased to 60 seconds.

Day of Doom

Change: When affected by the debuff, you cannot apply positive buffs to yourself. Requires 1 Spell Force charge. Duration - 30 seconds.

Spell Force

Change: Fixed skill reuse time - 5 seconds.

Sorcerer/Archmage

Inferno

Change: Fixed skill reuse time - 2 minutes. Does not require charges.

Spell Force

Change: Fixed skill reuse time - 5 seconds.

Bishop/Cardinal

Might of Heaven

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Discrupt Undead

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Celestial Shield

Change: Fixed skill reuse time - 10 minutes.

Spell Force

Change: Fixed skill reuse time - 5 seconds.

Purification Field

Change: Fixed skill reuse time - 15 minutes.

Miracle

Change: Fixed skill reuse time - 10 minutes.

Restore Life

Change: Restores 15/20/25/30% HP. On raid bosses, recovery is reduced to 10%. It is forbidden to use Restore Life on raid and epic bosses under the effect of Celestial Shield.

Warlock/Arcana Lord

Dimension Spiral

Added skill: for PvE from level 40 (forbidden in Olympiad)

Prophet/Hierophant

Aura of Blessing

Added skill: When used, allows buffing the entire party.

Spell Turning

Change: Fixed skill reuse time - 15 seconds.

World of Fear

Change: Fixed skill reuse time - 15 seconds.

Might of Heaven

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Discrupt Undead

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

SilverRanger/MoonlightSentinel

Symbol of the Sniper

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Rapid Fire

Change: Using the skill no longer reduces bow attack range.

Burst Shot

Change: Fixed skill reuse time - 5 seconds.

Plainswalker/WindRider

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Assassin

Change: Fixed skill reuse time - 30 minutes.

TempleKnight/EvaTemplar

Symbol of Defense

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Aura of Hate

Change: Fixed skill reuse time - 5 seconds.

Swordsinger/SwordMuse

Bladedancer

Bladedancer skills added for learning. Forbidden to use in Olympiad.

Song of Silence

Change: Duration - 30 seconds.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Noise

Change: Fixed skill reuse time - 30 minutes.

Spellsinger/Mystic Muse

Blizzard

Change: Fixed skill reuse time - 2 minutes. Does not require charges.

Spell Force

Change: Fixed skill reuse time - 5 seconds.

Elven Elder/Evas Saint

Might of Heaven

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Discrupt Undead

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Elemental Summoner/ElementalMaster

Dimension Spiral

Added skill: for PvE from level 40 (forbidden in Olympiad)

PhantomRanger/GhostSentinel

Drain Health

Change: Fixed skill reuse time - 4 seconds. Cast time - 1.5 seconds.

Symbol of the Sniper

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Shillien Elder/Shillien Saint

Might of Heaven

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Discrupt Undead

Change: Mechanics updated. Works as a full skill on all monsters. In PvP - does not work.

Phantom Summoner/SpectralMaster

Dimension Spiral

Added skill: for PvE from level 40 (forbidden in Olympiad)

Spellhowler/Storm Screamer

Silence

Change: Duration - 15 seconds.

Demon Wind

Change: Fixed skill reuse time - 2 minutes. Does not require charges.

Cyclone

Change: Skill Power increased. Requires 1 Spell Force charge. Fixed skill reuse time - 30 minutes.

Spell Force

Change: Fixed skill reuse time - 5 seconds.

AbyssWalker/GhostHunter

Drain Health

Change: Fixed skill reuse time - 4 seconds. Cast time - 1.5 seconds.

Symbol of Assassin

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

ShillienKnight/ShillienTemplar

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Aura of Hate

Change: Fixed skill reuse time - 5 seconds.

Lightning Strike

Change: Fixed skill reuse time - 15 seconds. Duration - 7 seconds.

Symbol of Defense

Change: Fixed skill reuse time - 30 minutes.

Drain Health

Change: Fixed skill reuse time - 4 seconds. Cast time - 1.5 seconds.

Bladedancer/SpectralDancer

Swordsinger

Swordsinger skills added for learning. Forbidden to use in Olympiad.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Noise

Change: Fixed skill reuse time - 30 minutes.

Drain Health

Change: Fixed skill reuse time - 4 seconds. Cast time - 1.5 seconds.

Ork Monk/Tyrant/GrandKhavatari

Soul Breaker

Change: Duration - 5 seconds, base chance modified.

Stunning Fist

Change: Duration - 5 seconds, base chance modified.

Punch of Doom

Change: Duration - 5 seconds, base chance modified.

Symbol of Energy

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Force Barrier

Change: Fixed skill reuse time - 10 minutes.

Ork Raider/Destroyer/Titan

Armor Crush

Change: Duration - 5 seconds.

Hummer Crush

Change: Duration - 5 seconds.

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Zealot

Change: When using the skill, the number of polearm targets = 6.

Guts

Change: When using the skill, the number of polearm targets = 6.

Frenzy

Change: When using the skill, the number of polearm targets = 6.

Symbol of Resistance

Change: Fixed skill reuse time - 30 minutes.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Orc Shaman/Overlord/Dominator

Life Drain

Change: MP consumption reduced in PvE.

Steal Essence

Change: MP consumption reduced in PvE.

Hummer Crush

Change: Duration - 5 seconds.

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Seal of Silence

Change: Duration - 30 seconds.

Seal of Suspension

Change: Duration - 90 seconds.

Seal of Slow

Change: Duration - 30 seconds.

Seal of Scourge

Change: Duration - 30 seconds.

Seal of Disease

Change: Duration - 90 seconds.

Flames of Invincibility

Change: When using any skill, Flames of Invincibility is removed. Skill cast time - 3 seconds.

Orc Mage/Warcryer/Doomcryer

Life Drain

Change: MP consumption reduced in PvE.

Steal Essence

Change: MP consumption reduced in PvE.

Hummer Crush

Change: Duration - 5 seconds.

Dwarven Fighter/BountyHunter/FortuneSeeker

Armor Crush

Change: Duration - 5 seconds.

Hummer Crush

Change: Duration - 5 seconds.

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Resistance

Change: Fixed skill reuse time - 30 minutes.

Warsmith / Maestro

Armor Crush

Change: Duration - 5 seconds.

Hummer Crush

Change: Duration - 5 seconds.

Stun Attack

Change: Duration - 5 seconds. Base chance modified.

Battle Force

Change: Fixed skill reuse time - 5 seconds.

Symbol of Honor

Change: Fixed skill reuse time - 30 minutes.

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Enchant
Physical / Magical Weapons
Level Regular Enchant Blessed Scroll
+1100%100%
+2100%100%
+3100%100%
+460%66%
+560%66%
+660%66%
+760%66%
+860%66%
+960%66%
+1060%66%
+1135%40%
+1230%35%
+1325%30%
+1420%25%
+1515%20%
+1615%20%
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Armor
Level Regular Enchant Blessed Scroll
+1100%100%
+2100%100%
+3100%100%
+460%66%
+560%66%
+660%66%
+760%66%
+860%66%
+960%66%
+1060%66%
+1125%30%
+1215%20%
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Jewelry
Level Regular Enchant Blessed Scroll
+1100%100%
+2100%100%
+3100%100%
+460%66%
+560%66%
+660%66%
+760%66%
+860%66%
+960%66%
+1060%66%
+1125%30%
+1215%20%
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Flauron Cloak
Enchant Enchant Chance
+1100%
+2100%
+3100%
+480%
+570%
+660%
+750%
+840%
+930%
+1020%
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Seven Signs
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Catacomb registration has been removed.
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Catacombs and Necropolises are always open.
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Stone exchange is available at the "Priest of Dawn".
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Mammon spawn period: Friday 18:00 - Monday 18:00 [GMT +3].
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The first Mammons appear 1 week after server start.
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Stone exchange period: Friday 18:00 - Monday 18:00 [GMT +3].
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Sieges
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Castle sieges take place once every 2 weeks.
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All sieges start at 20:00 [GMT+3].
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Fort sieges are temporarily unavailable.
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Manor is disabled, but a system for earning percentage rewards from farming in castle zones has been implemented..
🏰 Stage 1
Castle Time Day Reward
Gludio 20:00 [GMT+3] Saturday +1 STR / INT / MEN, +2% CP / HP / MP
Dion 20:00 [GMT+3] Sunday +1 STR / INT / MEN, +2% CP / HP / MP
🏰 Stage 2
Castle Time Day Reward
Gludio 20:00 [GMT+3] Saturday +1 STR / INT / MEN, +2% CP / HP / MP
Giran 20:00 [GMT+3] Saturday +1 STR / INT / MEN, +2% CP / HP / MP
Dion 20:00 [GMT+3] Sunday +1 STR / INT / MEN, +2% CP / HP / MP
Oren 20:00 [GMT+3] Sunday +1 STR / INT / MEN, +2% CP / HP / MP
Innadril 20:00 [GMT+3] Sunday +1 STR / INT / MEN, +2% CP / HP / MP
🏰 Stage 3
Castle Time Day Reward
Gludio 20:00 [GMT+3] Saturday +1 STR / INT / MEN, +2% CP / HP / MP
Giran 20:00 [GMT+3] Saturday +1 STR / INT / MEN, +2% CP / HP / MP
Goddard 20:00 [GMT+3] Saturday +1 STR / INT / MEN, +2% CP / HP / MP
Schuttgart 20:00 [GMT+3] Saturday +1 STR / INT / MEN, +2% CP / HP / MP
Dion 20:00 [GMT+3] Sunday +1 STR / INT / MEN, +2% CP / HP / MP
Oren 20:00 [GMT+3] Sunday +1 STR / INT / MEN, +2% CP / HP / MP
Innadril 20:00 [GMT+3] Sunday +1 STR / INT / MEN, +2% CP / HP / MP
Aden 20:00 [GMT+3] Sunday +1 STR / INT / MEN, +2% CP / HP / MP
Rune 20:00 [GMT+3] Sunday +1 STR / INT / MEN, +2% CP / HP / MP
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Server Currencies
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Festival Adena — Added for participation in events | Dropped from RB and Epic Bosses
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Daily Quest Ticket — Granted for completing quests. Activated on click. Can be exchanged for useful and valuable items.
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Coin of Luck — Can be purchased on the website or obtained from events.
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Adena — The base server currency. No inventory limit.